Capcom Unveils Creative Studio with Cutting-Edge Motion Capture Technology

Capcom announces a massive three-studio facility to bring motion-capture capabilities in-house.

As announced in a recent press release, Capcom, the video game developer behind classic franchises like Resident Evil and Street Fighter, is doubling down on its commitment to cutting-edge visual technology with the opening of its newest production support facility, Creative Studio. The facility, located in Osaka, Japan, boasts one of the largest motion capture studios in the country and is equipped with 150 ultra-high-resolution cameras, allowing for the simultaneous filming of up to 10 actors.

With the establishment of Creative Studio, Capcom aims to further strengthen its development environment and maximize its game developers’ creative and expressive abilities. By coordinating filming with Capcom’s proprietary RE ENGINE game development tools, the company hopes to promote ever-greater efficiency in game development and create some of the world’s best content.

This is not Capcom’s first foray with motion capture, however. According to The Verge, Masato Miyazaki, director of Resident Evil Village, utilized motion capture extensively in the game — specifically to bring Lady Dimitrescu to life and emulate the characters and creatures in the game. 

The creation of the new studio will only bolster Capcom’s abilities to create high-quality, realistic work for future and upcoming games. With games like Street Fighter 6 and Exoprimal (a new IP) being released soon, we can’t wait to see what these new capabilities will mean for the titles coming out of the studio. While those games aren’t exactly pegged for realism, both games have a ton of movement, so motion capture may still be a large element in development. 

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