Blizzard Entertainment announced Diablo Immortal will now launch on July 7 in the Asia Pacific region. The game was initially slated to release on June 22, according to the original blog post from Blizzard. According to the team, the staggered launch allowed them to learn and optimize the game before releasing it worldwide. Delaying the game by two weeks allows more time for optimizations, resulting in a smoother download and gameplay experience.
Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand will receive servers for their corresponding regions. Characters created before the July 7 Asia Pacific region launch date are not transferable to the new servers.
Blizzard is working on the following Diablo Immortal features for the Asia Pacific launch:
Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.
Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse. Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience.
PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.
Performance and network optimization: Improvements to deferred multi-lighting particle tech, bug fixes, and more.
Due to the delay, Blizzard is giving players in impacted regions a package including one random Legendary gear, 100 Scrap Materials, and 10 Enchanted Dust. These can be claimed from the in-game mailbox after creating a character and logging in on July 7.