Ravenswatch Roadmap (Early Access)

Here is everything in the Ravenswatch Roadmap for Early Access.

While the launch of Ravenswatch saw a peak player base of over 10,000 players, according to SteamDB, one primary complaint was there wasn’t enough content to satisfy the ARPG-fiends who downloaded the game in early access. The game’s developers, Passtech Games, just released an announcement that included the roadmap for the game. If you’re wondering what’s next for the roguelike action game, here’s what you need to know about the Ravenswatch Roadmap. 

Ravenswatch Roadmap (Early Access)

The Ravenswatch early access roadmap is broken down into 4 different parts or seasons; Launch, Spring, Summer, and Coming Next. Here’s what to expect in each part: 

Launch

  • Chapter 1: Dark Hills
  • 6 Heroes: The Red Hood, the Pied Piper, Beowulf, The Snow Queen, Aladdin & Melusine
  • 1 Master Nightmare
  • 80+ Upgrades
  • 50+ Magical Objects 
  • 10 Difficulty Modes

Spring

  • Additional Ultimate Abilities for all Heroes
  • New Teleport system
  • Magical Objects icons
  • A new Hero

Summer

  • Chapter Two: Storm Island
  • New Map to explore
  • New Enemies
  • New Master Nightmare
  • New NPCs and quests
  • New Upgrades to unlock

Coming Next

  • Chapter Three
  • End game
  • More Heroes
  • More Enemies
  • New Master Nightmare
  • New NPCs and quests
  • New Upgrades to unlock
  • New Magical Objects
  • New Difficulty Modes
Ravenswatch Roadmap

Adding new Chapters and Heroes will give players more time to spend with the game and hopefully give them a better idea of whether the title could be a true competitor to ARPG titans like Diablo 4 or Path of Exile.

Ravenswatch is currently on Steam.