Controlling legions of the undead, the Necromancer is a powerful spellcaster in Diablo Immortal. Using nefarious dark magic, the Necromancer summons the fallen, explodes corpses, and curses foes to destroy them. If you’re looking for the best items for a Necromancer, see below for a complete list of Diablo Immortal Necromancer Legendary Items for each gear slot.
Each item comes with a unique effect, which can be transferred to other Legendary items using the in-game Essence Transfer. The best-in-slot item will have three attributes and the best magic property for your specific playstyle. Items in Diablo Immortal can also roll between different Magic Properties. Diablo Immortal Legendary Necromancer items can also roll one to three different attributes, including:
- Intelligence
- Willpower
- Vitality
- Fortitude
Visit our Diablo Immortal Legendary items page to check out the gear for other classes. If you want to know which gems to stick in these Legendary items, check our best Legendary Gems for Necromancers in Diablo Immortal.
Diablo Immortal Necromancer Legendary Items
Below is a complete list of all the Necromancer Legendary items in Diablo Immortal, including chest pieces, helmets, legs, weapons, off-hand weapons, and shoulders.
Chests
The Legendary Necromancer Chests in Diablo Immortal are:
Item | Effect |
Covet Nothing | Bone Armor now also damages nearby enemies when activated and increases their damage taken for a short time, but no longer shields party members. |
Ever-grasping Vestments | Bone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies. |
Exhumant’s Backbone | Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies. |
Flickering Warmth | Bone Armor instead summons three bone spikes that orbit you and damage any enemies they strike. |
Gallowsborn | Generate corpses as you move during Wraith Form. |
Parting Gift | Bone Armor now grants you and all nearby party members 5 charges of damage immunity, each of which prevents all damage from a single hit. |
The Inviting Tomb | Bone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges. |
They Rest Everywhere | Corpse Explosion damage radius increased by 20%. |
Ethereal Boundary | Activating Wraith Form removes all effects which cause loss of control or decrease Movement Speed. |
Scurrying Ruin | Bone Wall now causes you to dash forward, dealing damage to enemies in your path, while conjuring walls of bone behind you. |
Chest Magic Properties
Each Legendary Chest piece in Diablo Immortal can roll between the following 21 Magic Properties:
- Beneficial effect duration increased by 10%
- Block Chance increased by 1%
- Cheat Death chance increased by 1%
- Continual damage taken decreased by 20%
- Damage taken reduced by 1%
- Damage taken while moving decreased by 5%
- Damage taken while suffering loss of control decreased by 10%
- Fear resistance increased by 4%
- Item base Life increased by 1%
- Knockback resistance increased by 5%
- Maximum Life increased by 1%
- Nearby enemy damage decreased by 10%
- Slow resistance increased by 4%
- Stun resistance increased by 4%
- Your death heals party members for 2% of their Life
Helmets
The Legendary Necromancer Helmets in Diablo Immortal are:
Item | Effect |
Coals For Eyes | Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies. |
Crown of the Gilded Leash | Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location. |
Crown of the Gilded Leash | Command Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location. |
Hideous Dawning | Bone Spikes now also causes enemies to bleed for additional damage, and no longer charges up. Increases Bone Spikes’ maximum charges to 3. |
Mirrorictus | Your skeletal champions are replaced with skeletal archers. |
No-mouth Face | Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies into the air. Increases Bone Spikes’ maximum charges to 2. |
Shuddershrike | Bone Spikes no longer charges up and instead immediately summons spikes all around you that damage and imprison enemies. |
Skullveil | Skeletal Mage duration increased by 30%. |
Visitant’s Sign | Command Golem duration increased by 30%. |
Inseverable Two | Your golem from Command Golem now takes X% of your incoming damage. |
Ebb and Leak | Grim Scythe deals X% increased damage for every 1% of the target’s missing Life, up to a maximum of Y%. |
Helmets Magic Properties
Each Legendary Helmet in Diablo Immortal can roll between the following 11 Magic Properties:
- Accuracy Rating increased by 1%
- Attack Speed increased by 1%
- Critical Hit Chance increased by 1%
- Critical Hit Damage increased by 1%
- Damage to enemies below 30% Life increased by 10%
- Damage to full Life enemies increased by 10%
- Item base Damage increased by 1%
- Primary Attack damage increased by 10%
- Primary Attacks reduce enemy healing by 5%
- Skill damage increased by 5%
- Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds
Legs
The Legendary Necromancer Legs in Diablo Immortal are:
Item | Effect |
Graven Bulwark | Bone Armor duration increased by 30%. |
Guided by Maggots | Dark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds. |
Limbs of the Lacrymal | Dark Curse now decreases enemy attack speed and movement speed, instead of decreasing vision. |
Mournful Destroyer | Dark Curse now curses the ground in an area, causing enemies within it to take continual damage. |
Proximal Fear | Wraith Form now causes enemies you touch to flee in Fear and damages them. |
Rozhin’s Keening | Corpse Lance damage increased by 10%. |
Sacral Chausses | Bone Wall duration increased by 30%. |
Soulchime | Dark Curse now causes enemies to explode on death, but no longer decreases enemy vision. |
Empty Pit | Dark Curse now summons a cursed eye that forces nearby monsters to attack it. |
Pitiless Pace | Wraith Form now teleports you to a target location. |
Legs Magic Properties
Each Legendary Leg piece in Diablo Immortal can roll between the following 9 Magic Properties:
- Maximum Life increased by 1%
- Damage taken reduced by 1%
- Beneficial effect duration increased by 10%
- Nearby enemy damage decreased by 10%
- Item base Life increased by 1%
- Damage taken while moving decreased by 5%
- Damage taken while suffering loss of control decreased by 10%
- Block Chance increased by 1%
- Cheat Death chance increased by 1%
Weapons
The Legendary Necromancer Weapons in Diablo Immortal are:
Item | Effect |
Accounting for Weakness | Command Golem now summons a skeletal golem that consumes and gains power from all nearby corpses, and which damages all enemies in its path as it leaps. |
Blight Maw | Bone Spear also poisons enemies hit for 468 damage over 3 seconds. |
Clotburst | Corpse Explosion damage increased by 10%. |
Desolatoria | Command Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them. |
Eel Tongue | Bone Spirits damage increased by 10%. |
Piercehammer | Command Skeletons damage increased by 10%. |
Priest’s Grubknife | Command Golem now summons a stone golem that throws boulders at enemies and rolls through enemies instead of leaping. |
Simulacrator | Wraith Form now also leaves an effigy behind that forces nearby enemies to attack it and then explodes for 202 damage. |
Thrash Jaw | Grim Scythe now hurls the scythe in a direction, striking enemies in its path with continuous damage and knocking them away. Grim Scythe can no longer have multiple charges. |
Revenant Wind | Wraith Form now calls forth spirits to haunt up to W nearby enemies, dealing X damage over Y seconds, while reducing their Movement Speed by Z%. |
Weapons Magic Properties
Each Legendary Weapon in Diablo Immortal can roll between the following 18 Magic Properties:
- Accuracy Rating increased by 1%
- Attack Speed increased by 1%
- Critical Hit Chance increased by 1%
- Critical Hit Damage increased by 1%
- Damage done increased by 2% per nearby party member
- Damage done to beasts increased by 5%
- Damage done to demons increased by 5%
- Damage done to undead increased by 5%
- Damage to Elites increased by 50%
- Damage to enemies below 30% Life increased by 10%
- Damage to enemies suffering loss of control increased by 10%
- Damage to full Life enemies increased by 10%
- Damage to shielded enemies increased 6%
- Item base Damage increased by 1%
- Primary Attack damage increased by 10%
- Primary Attacks reduce enemy healing by 5%
- Skill damage increased by 5%
- Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds
Off-Hand
The Legendary Necromancer Off-Hand Weapons in Diablo Immortal are:
Item | Effect |
Baleful Trinity | Soulfire now bounces to 1 additional target, but deals 30% decreased damage to subsequent targets. |
Beacon of the Led | Command Golem damage increased by 10%. |
Dominance From Dust | Your golem will split into two smaller golems when it dies. |
Life in Balance | 10% of all damage you take is taken by your skeletal champions instead. |
Pyre’s Allure | Bone Wall can now be ignited with Soulfire, dealing 1280 damage over 8 seconds to nearby enemies. |
Ten-Thorn | Corpse Lance now collects the summoned projectiles around you, until you activate Corpse Lance again to fire them all in a direction. |
The Prong | Decreases time required to raise new skeletal champions by 30%. |
Welcome End | Skeletal Mage now summons a powerful grim reaper, but has a longer cooldown. |
Drifter’s Fare | Bone Spirits now unleashes a powerful skull that wanders randomly through nearby enemies, dealing damage as it passes through them. Maximum X charges. |
Twin Vestige | Skeletal Mages now have a chance to be empowered, immediately casting a Bone Spell when summoned. |
Off-Hand Weapons Magic Properties
Each Legendary Off-Hand Weapon in Diablo Immortal can roll between the following 21 Magic Properties:
- Cheat Death chance increased by 1%
- Critical Hit Chance increased by 1%
- Critical Hit Damage increased by 1%
- Damage done increased by 2% per nearby party member
- Damage done to beasts increased by 5%
- Damage done to demons increased by 5%
- Damage done to undead increased by 5%
- Damage taken while moving decreased by 5%
- Damage taken while suffering loss of control decreased by 10%
- Damage to Elites increased by 50%
- Damage to enemies suffering loss of control increased by 10%
- Damage to full Life enemies increased by 10%
- Fear resistance increased by 4%
- Item base Damage increased by 1%
- Knockback resistance increased by 5%
- Primary Attack damage increased by 10%
- Primary Attacks reduce enemy healing by 5%
- Skill damage increased by 5%
- Slow resistance increased by 4%
- Stun resistance increased by 4%
- Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds
Shoulders
The Legendary Necromancer Shoulders in Diablo Immortal are:
Item | Effect |
Chasm-Crosser | Bone Spikes range increased by 20%. |
Gravedirt’s Weight | Bone Armor now also grants immunity to all effects which knock you out of your position. |
Linger-Mantle | Dark Curse duration increased by 30%. |
Lone Preserver | Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked. |
Rotspur | Corpse Explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage. |
Surge and Stillness | Corpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding. |
Synod’s Anointing | Skeletal Mage maximum charges increased by 1. |
Ziroco | Skeletal Mage damage increased by 10%. |
Abnegation | Bone Spikes now also knocks enemies away. |
Voiceless Scream | Enemies afflicted with Dark Curse now generate an additional corpse when defeated. |
Shoulders Magic Properties
Each Shoulder in Diablo Immortal can roll between the following 11 magic properties:
- Accuracy Rating increased by 1%
- Attack Speed increased by 1%
- Critical Hit Chance increased by 1%
- Critical Hit Damage increased by 1%
- Damage to enemies below 30% Life increased by 10%
- Damage to full Life enemies increased by 10%
- Item base Damage increased by 1%
- Primary Attack damage increased by 10%
- Primary Attacks reduce enemy healing by 5%
- Skill damage increased by 5%
- Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds
Visit our Diablo Immortal section for guides and more related game content.
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