Diablo Immortal Necromancer Legendary Items (May 2024)

We have the complete list of all Diablo Immortal Necromancer Legendary items, including chests, helmets, legs, weapons, off-hands, and shoulders.

Controlling legions of the undead, the Necromancer is a powerful spellcaster in Diablo Immortal. Using nefarious dark magic, the Necromancer summons the fallen, explodes corpses, and curses foes to destroy them. If you’re looking for the best items for a Necromancer, see below for a complete list of Diablo Immortal Necromancer Legendary Items for each gear slot.

Each item comes with a unique effect, which can be transferred to other Legendary items using the in-game Essence Transfer. The best-in-slot item will have three attributes and the best magic property for your specific playstyle. Items in Diablo Immortal can also roll between different Magic Properties.  Diablo Immortal Legendary Necromancer items can also roll one to three different attributes, including:

  • Intelligence
  • Willpower
  • Vitality
  • Fortitude

Visit our Diablo Immortal Legendary items page to check out the gear for other classes. If you want to know which gems to stick in these Legendary items, check our best Legendary Gems for Necromancers in Diablo Immortal.

Diablo Immortal Necromancer Legendary Items

Below is a complete list of all the Necromancer Legendary items in Diablo Immortal, including chest pieces, helmets, legs, weapons, off-hand weapons, and shoulders.

Chests

The Legendary Necromancer Chests in Diablo Immortal are:

ItemEffect
Covet NothingBone Armor now also damages nearby enemies when activated and increases their damage taken for a short time, but no longer shields party members.
Ever-grasping VestmentsBone Wall now summons a line of skeletal soldiers that charge forward in formation, damaging and knocking back enemies.
Exhumant’s BackboneBone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies.
Flickering WarmthBone Armor instead summons three bone spikes that orbit you and damage any enemies they strike.
GallowsbornGenerate corpses as you move during Wraith Form.
Parting GiftBone Armor now grants you and all nearby party members 5 charges of damage immunity, each of which prevents all damage from a single hit.
The Inviting TombBone Wall now creates a circular wall of bones that traps targets within it, but no longer has multiple charges.
They Rest EverywhereCorpse Explosion damage radius increased by 20%.
Ethereal BoundaryActivating Wraith Form removes all effects which cause loss of control or decrease Movement Speed.
Scurrying RuinBone Wall now causes you to dash forward, dealing damage to enemies in your path, while conjuring walls of bone behind you.

Each Legendary Chest piece in Diablo Immortal can roll between the following 21 Magic Properties:

  • Beneficial effect duration increased by 10%
  • Block Chance increased by 1%
  • Cheat Death chance increased by 1%
  • Continual damage taken decreased by 20%
  • Damage taken reduced by 1%
  • Damage taken while moving decreased by 5%
  • Damage taken while suffering loss of control decreased by 10%
  • Fear resistance increased by 4%
  • Item base Life increased by 1%
  • Knockback resistance increased by 5%
  • Maximum Life increased by 1%
  • Nearby enemy damage decreased by 10%
  • Slow resistance increased by 4%
  • Stun resistance increased by 4%
  • Your death heals party members for 2% of their Life

Helmets

The Legendary Necromancer Helmets in Diablo Immortal are:

ItemEffect
Coals For EyesCommand Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies.
Crown of the Gilded LeashCommand Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location.
Crown of the Gilded LeashCommand Skeletons now raises a single powerful skeletal captain that can be ordered to whirlwind at a location.
Hideous DawningBone Spikes now also causes enemies to bleed for additional damage, and no longer charges up. Increases Bone Spikes’ maximum charges to 3.
MirrorictusYour skeletal champions are replaced with skeletal archers.
No-mouth FaceBone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies into the air. Increases Bone Spikes’ maximum charges to 2.
ShuddershrikeBone Spikes no longer charges up and instead immediately summons spikes all around you that damage and imprison enemies.
SkullveilSkeletal Mage duration increased by 30%.
Visitant’s SignCommand Golem duration increased by 30%.
Inseverable TwoYour golem from Command Golem now takes X% of your incoming damage.
Ebb and LeakGrim Scythe deals X% increased damage for every 1% of the target’s missing Life, up to a maximum of Y%.

Each Legendary Helmet in Diablo Immortal can roll between the following 11 Magic Properties:

  • Accuracy Rating increased by 1%
  • Attack Speed increased by 1%
  • Critical Hit Chance increased by 1%
  • Critical Hit Damage increased by 1%
  • Damage to enemies below 30% Life increased by 10%
  • Damage to full Life enemies increased by 10%
  • Item base Damage increased by 1%
  • Primary Attack damage increased by 10%
  • Primary Attacks reduce enemy healing by 5%
  • Skill damage increased by 5%
  • Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds

Legs

The Legendary Necromancer Legs in Diablo Immortal are:

ItemEffect
Graven BulwarkBone Armor duration increased by 30%.
Guided by MaggotsDark Curse no longer decreases enemy vision, instead causing your minions within the area to frenzy, increasing their attack and movement speeds.
Limbs of the LacrymalDark Curse now decreases enemy attack speed and movement speed, instead of decreasing vision.
Mournful DestroyerDark Curse now curses the ground in an area, causing enemies within it to take continual damage.
Proximal FearWraith Form now causes enemies you touch to flee in Fear and damages them.
Rozhin’s KeeningCorpse Lance damage increased by 10%.
Sacral ChaussesBone Wall duration increased by 30%.
SoulchimeDark Curse now causes enemies to explode on death, but no longer decreases enemy vision.
Empty Pit Dark Curse now summons a cursed eye that forces nearby monsters to attack it.
Pitiless PaceWraith Form now teleports you to a target location.

Each Legendary Leg piece in Diablo Immortal can roll between the following 9 Magic Properties:

  • Maximum Life increased by 1%
  • Damage taken reduced by 1%
  • Beneficial effect duration increased by 10%
  • Nearby enemy damage decreased by 10%
  • Item base Life increased by 1%
  • Damage taken while moving decreased by 5%
  • Damage taken while suffering loss of control decreased by 10%
  • Block Chance increased by 1%
  • Cheat Death chance increased by 1%

Weapons

The Legendary Necromancer Weapons in Diablo Immortal are:

ItemEffect
Accounting for WeaknessCommand Golem now summons a skeletal golem that consumes and gains power from all nearby corpses, and which damages all enemies in its path as it leaps.
Blight MawBone Spear also poisons enemies hit for 468 damage over 3 seconds.
ClotburstCorpse Explosion damage increased by 10%.
DesolatoriaCommand Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them.
Eel TongueBone Spirits damage increased by 10%.
PiercehammerCommand Skeletons damage increased by 10%.
Priest’s GrubknifeCommand Golem now summons a stone golem that throws boulders at enemies and rolls through enemies instead of leaping.
SimulacratorWraith Form now also leaves an effigy behind that forces nearby enemies to attack it and then explodes for 202 damage.
Thrash JawGrim Scythe now hurls the scythe in a direction, striking enemies in its path with continuous damage and knocking them away. Grim Scythe can no longer have multiple charges.
Revenant WindWraith Form now calls forth spirits to haunt up to W nearby enemies, dealing X damage over Y seconds, while reducing their Movement Speed by Z%.

Each Legendary Weapon in Diablo Immortal can roll between the following 18 Magic Properties:

  • Accuracy Rating increased by 1%
  • Attack Speed increased by 1%
  • Critical Hit Chance increased by 1%
  • Critical Hit Damage increased by 1%
  • Damage done increased by 2% per nearby party member
  • Damage done to beasts increased by 5%
  • Damage done to demons increased by 5%
  • Damage done to undead increased by 5%
  • Damage to Elites increased by 50%
  • Damage to enemies below 30% Life increased by 10%
  • Damage to enemies suffering loss of control increased by 10%
  • Damage to full Life enemies increased by 10%
  • Damage to shielded enemies increased 6%
  • Item base Damage increased by 1%
  • Primary Attack damage increased by 10%
  • Primary Attacks reduce enemy healing by 5%
  • Skill damage increased by 5%
  • Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds

Off-Hand

The Legendary Necromancer Off-Hand Weapons in Diablo Immortal are:

ItemEffect
Baleful TrinitySoulfire now bounces to 1 additional target, but deals 30% decreased damage to subsequent targets.
Beacon of the LedCommand Golem damage increased by 10%.
Dominance From DustYour golem will split into two smaller golems when it dies.
Life in Balance10% of all damage you take is taken by your skeletal champions instead.
Pyre’s AllureBone Wall can now be ignited with Soulfire, dealing 1280 damage over 8 seconds to nearby enemies.
Ten-ThornCorpse Lance now collects the summoned projectiles around you, until you activate Corpse Lance again to fire them all in a direction.
The ProngDecreases time required to raise new skeletal champions by 30%.
Welcome EndSkeletal Mage now summons a powerful grim reaper, but has a longer cooldown.
Drifter’s Fare Bone Spirits now unleashes a powerful skull that wanders randomly through nearby enemies, dealing damage as it passes through them. Maximum X charges.
Twin Vestige Skeletal Mages now have a chance to be empowered, immediately casting a Bone Spell when summoned.

Each Legendary Off-Hand Weapon in Diablo Immortal can roll between the following 21 Magic Properties:

  • Cheat Death chance increased by 1%
  • Critical Hit Chance increased by 1%
  • Critical Hit Damage increased by 1%
  • Damage done increased by 2% per nearby party member
  • Damage done to beasts increased by 5%
  • Damage done to demons increased by 5%
  • Damage done to undead increased by 5%
  • Damage taken while moving decreased by 5%
  • Damage taken while suffering loss of control decreased by 10%
  • Damage to Elites increased by 50%
  • Damage to enemies suffering loss of control increased by 10%
  • Damage to full Life enemies increased by 10%
  • Fear resistance increased by 4%
  • Item base Damage increased by 1%
  • Knockback resistance increased by 5%
  • Primary Attack damage increased by 10%
  • Primary Attacks reduce enemy healing by 5%
  • Skill damage increased by 5%
  • Slow resistance increased by 4%
  • Stun resistance increased by 4%
  • Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds

Shoulders

The Legendary Necromancer Shoulders in Diablo Immortal are:

ItemEffect
Chasm-CrosserBone Spikes range increased by 20%.
Gravedirt’s WeightBone Armor now also grants immunity to all effects which knock you out of your position.
Linger-MantleDark Curse duration increased by 30%.
Lone PreserverCorpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked.
RotspurCorpse Explosion no longer detonates corpses, causing them instead to release blight on the area that poisons enemies for continual damage.
Surge and StillnessCorpse Explosion now also causes corpses to pull themselves toward the nearest enemy before exploding.
Synod’s AnointingSkeletal Mage maximum charges increased by 1.
ZirocoSkeletal Mage damage increased by 10%.
Abnegation Bone Spikes now also knocks enemies away.
Voiceless ScreamEnemies afflicted with Dark Curse now generate an additional corpse when defeated.

Each Shoulder in Diablo Immortal can roll between the following 11 magic properties:

  • Accuracy Rating increased by 1%
  • Attack Speed increased by 1%
  • Critical Hit Chance increased by 1%
  • Critical Hit Damage increased by 1%
  • Damage to enemies below 30% Life increased by 10%
  • Damage to full Life enemies increased by 10%
  • Item base Damage increased by 1%
  • Primary Attack damage increased by 10%
  • Primary Attacks reduce enemy healing by 5%
  • Skill damage increased by 5%
  • Your Primary Attacks have a 30% chance to reduce enemy Attack and Movement Speeds

Visit our Diablo Immortal section for guides and more related game content.

Diablo Immortal is available via Battle.netGoogle Play, and the App Store.