Can’t wait to try out the new support healer, Kiriko, in Overwatch 2? Before you start, you should know the basics, like how the hero handles and her main skills. Here’s our Overwatch 2 Kiriko abilities, skills, and beginners guide.
Overwatch 2 Kiriko Abilities
Kiriko has healing and protection abilities, as well as mobility moves that enable her to teleport long distances through walls across the map. See below for a full list of all of Kiriko’s abilities and skills.
Kiriko Weapons
- Healing Ofuda: Channel a burst of healing talismans that can seek targeted allies
- Kunai: Throw a projectile that deals increased critical damage.
Your left-click is the Healing Ofuda, which throws talismans, or cards, at auto-targeted allies. When gold, the cards will heal, when blue, it means you have nothing targeted, or there is an obstruction in the way. These cards take a while to get to your allies but can travel rather long distances. Keep this in mind when your allies are low health because the talismans will take a few seconds actually to reach their target.
Kunai, or your right-click, is your main attack. Much like Genjis ninja stars, Kunai require pinpoint accuracy actually to hit. Aim for your opponent’s head for increased damage. You’ll find yourself using this sparingly, as most of the time, you’ll be spamming out your Healing Ofuda.
Kiriko Abilities
- Swift Step: Teleport directly to an ally.
- Protection Suzu: Throw a protective charm to make allies become briefly invulnerable and cleansed of the most negative effects.
Swift Step, which is bound by default to Left Shift, is a powerful mobility ability that enables you to teleport instantly to an ally. Probably the most powerful thing about Swift Step is that it can go through walls, which will save you in sticky situations. Try to save Swift Step for moments when you’re about to die and need to back off from the fight.
Protection Suzu, which is bound to middle-mouse on default, briefly puts invulnerability on your allies. Keep in mind, this ability is lobbed like a grenade and can be stopped by walls, enemies, and other structures on the map. You can also lob the Protection Suzu grenade at your own feet to make yourself invulnerable or dispel negative buffs.
Kiriko Passive
- Wall Climb: Jump at walls to climb up them.
- Role: Support: Automatically heal over time.
Kiriko’s passive speak for themselves. Wall Climb enables you to scale walls by pressing Space next to them, and your Support Passive will heal you slowly over time after you’ve been out of combat.
Kiriko Ultimate
- Kitsune Rush: Summon a fox spirit that rushes forward, accelerating the movement, attack speed, and cooldowns of allies that follow in its path.
Kitsune Rush is a powerful buff that gives your allies additional speed and reduces their cooldowns. This move can be used to break stalemates between two teams or even to retreat in battle and save a few people from staggering respawns.
How Does Kiriko from Overwatch 2 Play?
Like other support classes in the game, Kiriko, as Support, should not be on the front line. With 200 HP, she is relatively squishy. Kirko excels in the backline, throwing out her Healing Ofuda to damaged allies and occasionally throwing in a Kunai when everyone is at full health.
Make sure you’re in range for Kiriko’s Protection Suzu, as the range is rather short on it. Much like Zarya, it can be used to save allies that are on the brink of death. If you’re out of range, you can use Swift Step to teleport closer to your ally quickly.
When attacked by flanking characters, teleport to an ally that can help you take them out. Kirko isn’t great in 1 on 1 battles, so it’s best if you rely on your team to kill enemies.
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