If you’ve never had the opportunity to play the 2D mining adventure game, Terraria, you’re seriously missing out on something special. Initially launched in 2011 by the development team Re-Logic, Terraria has managed to captivate the minds of people worldwide, selling 44.5 million copies, thus making it the 11th best-selling video game of all time. Recently, it gained another distinction–being the first indie game to receive over 1 million positive reviews on Steam.
Terraria is Surprisingly “Deep”
Excuse us for the pun. Terraria is a lot more than just a mining simulation game. Under the quaint 2D surface, Terraria is a complex experience with a plethora of crafting items & materials, challenging boss fights, and secret lairs and areas you can discover and unlock as you advance through this open-world, randomly generated sandbox.
Relaxing at times, exhilarating in others, the lovely thing about Terraria is that you can take things at your own pace, either alone in your own world or with friends in a shared universe.
Overwhelmingly Positive Reviews
When we say positive–we mean it. Overwhelmingly Positive is a distinction maintained for games held in the highest regard for gamers, and it’s something that rarely happens on such a mass appeal, especially for what started as an indie game.
Gamers have described the game as “relaxing” and “one of the greatest games I’ve ever played.” A common thread among many reviews is that Re-Logic has kept up with the game, almost like a live-service game minus the DLC, constantly enhancing and improving over its decade-long existence.
This constant aim for improvement makes coming back to the game years later like an entirely new experience–enabling gamers to relive that feeling of playing something new for the first time.
Terraria is also affordable and requires a low barrier of entry when it comes to PC requirements. This enhanced accessibility opens the game up to a much larger demographic of people and regions where computer and internet access may lag behind.
As sentimental as it might sound, Terraria not only succeeds in being an incredibly fun video game, it is also an example of how gaming developers can make more conscious considerations during game development to provide their games to the largest global audience.
Not only that–but developers should also take note of the success of the game itself. Predatory monetization policies might provide a fiscal boost in the short term, but games that prioritize quality and listening to community feedback will last for decades to come.
Terraria is now available for PC, Xbox, PlayStation, Nintendo Switch, Android, and iOS devices.
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