V Rising Patch Notes (August 8 Update)

We have the full list of patch notes for the V Rising Update, including large optimizations, bug fixes, and content.

V Rising is one of the biggest games out on steam right now. Indeed, over 1.5 million people have already taken the journey into Valandria–gaining the bloodlust that this hack-and-slash survival game instills in all its players. As an early access game, you can expect regular updates leading up to the official launch. But, no worries, we’ve got you covered on all the latest V Rising patch notes for all of the recent updates to keep you in the loop.

Read on to see what’s new in the world of Valdoran in V Rising.

Check out our V Rising page to learn everything you need to know about the game.

V Rising Patch Notes

V Rising has already received several updates, as the developers have been hard at work optimizing, improving, and adding new content to the game constantly. Check back here to see all of the newest enhancements outlined on their Steam page.

V Rising Update – August 8, 2022 Patch 0.5.42584 | Patch Notes | Hotfix 10

V Rising Hotfix Patch 0.5.42584 released August 8, 2022 and features the following changes:

  • Fixed an exploit where equipped items (Weapons, Armors, Cloaks) could give stacked attributes when equipped after being retrieved from a servant that had died.
  • Fixed an exploit where items would be duplicated when dismantling a servant’s coffin with a servant that has previously died.
  • Fixed an issue where some equipable items (Weapons, Armor, Cloaks) could end up in a broken state and can no longer be equipped or unequipped. Items in this state prior to this patch will automatically be removed as they are in an irreparable state.

V Rising Update – July 8 2022 Patch Notes (0.5.42584)

V Rising Hotfix Patch 0.5.42584 released July 8, 2022 and features the following changes:

  • The new command: LowerFPSWhenEmpty had some negative side effects that we weren’t aware of, thus we will disable it for the time being.
  • DLCs did not work in LAN mode under certain conditions. This patch will solve that.

V Rising Update – July 6 2022 Patch Notes (0.5.42553)

V Rising Hotfix Patch 0.5.42553 released July 6, 2022 and features the following changes:

NEW FEATURES

New servers can now be hosted with repeated scheduled wipes.

  • Servers with Scheduled Wipes will show a unique icon in the server list.
  • Added a filter to show only servers with Scheduled Wipes.
  • Server with Scheduled Wipes will display the number of days remaining until the next planned wipe.
  • Once the date for the wipe arrives, the next Server Restart will trigger a wipe.
  • Instructions on how to use this feature will be included in our Dedicated Server documentation and on G-Portal’s website.
  • We will open new Official servers with this feature in the near future.
  • Please note that Scheduled Wipes is an optional feature and will only be possible in new servers created after today’s patch.

NEW SETTINGS

  • Added new ServerHostSettings for lowering FPS on servers when they are empty:
    -LowerFPSWhenEmpty
    -LowerFPSWhenEmptyValue
    -The default is true and with a value of 1.
  • Official PvP Presets now uses 1.25 BloodDrainModifier instead of 1.0

BUG FIXES

  • Fixed a bug where clouds would get blurrier and start to lag over time.
  • DLCs now work in LAN Mode.
  • Fixed a rare server crash involving Directional Shields and Counters.
  • Fixed an issue where crashing servers would leave a growing amount of temporary data in the save folders. Such temporary data will be cleaned up with this patch.

GENERAL

  • The initial Server List request will now prioritize servers with players, to increase the speed at which servers are fetched.
  • Replaced “Activity” with “Territory” in the server list view.
  • Localization has been added for Spanish – Latin America, Danish, Thai, and Ukrainian.
  • Replaced “Days Played” with “Days Running” in the Server Details.
  • “Days Played” previously displayed the number of in-game days since server start, “Days Running” will now instead display the number of real-time days since server start.

With this new patch, the old version of the game will not be compatible with the new server version, thus the game must be updated to the latest version for it to work.

Please make sure that you have the latest client if you get stuck in the loading screen when connecting to a server by verifying game files.

In your Steam library, right-click on V Rising > Properties > Local Files > Verify Integrity of game files.

If you are still having issues after 14:00 and have already updated the game client, please post your issues here and use the patch number in the title so that we can identify the issue easily.

The V Rising development team wishes you a happy summer! (Beware of the sun!).

V Rising Update – June 30 2022 Patch Notes (0.5.42405)

V Rising Hotfix Patch 0.5.42405 released June 30, 2022 and features the following changes:

NEW FEATURES

  • We added Steam Cloud support for Private Game saves. This allows playing your saves on different computers.
  • All new Private Games hosted will now be saved on Steam Cloud by default.
  • You can move saves to/from Steam Cloud Saving.
  • You can now delete Saves and Server History entries in the Continue Game menu.
  • An option for limiting FPS separately in-game and in menus have been added to the Graphics Options. Please note that the option to limit FPS settings will not have an effect if V Sync is ON in the Graphics Options.

BUG FIXES

  • Fixed an exploit where users could bypass RichText protection in the chat.
  • Fixed some characters not being displayed correctly in Polish and Turkish.
  • Fixing issue where some players could not use the servant mission system due to missions not showing up on the map.
  • Fixing client crash if the fallen angel is killed while transformed to a pig by Matka hex spell.

GENERAL

  • Gear Score will no longer be shown for online Vampires in the Steam Server List.
  • Language support for Arabic has been added again.
  • Known issues with Arabic:
  • Input fields do not correctly parse Arabic right-to-left writing.
  • Layout issues in various places.
  • Build menu optimizations.

V Rising Update – June 23 2022 Patch Notes (0.5.42236)

V Rising Hotfix Patch 0.5.42236 released June 23, 2022 and features the following changes:

NEW FEATURES

  • Added a new admin command “decayusercastles <playername>” that puts all the castles owned by a target player in decay.
  • The adminlist.txt and banlist.txt files are now loaded from both the default Settings folder as well as from the local override Settings folder. These files always save to the local override folder now.

BUG FIXES

  • Fixed a crash that could happen occasionally when destroying castles.
  • Fixed issue where you could sometimes crash the client of another player by targeting them with the “claninvite” console command when not in a clan.
  • Fixed issue where you could duplicate items by resurrecting and terminating servants in a specific way.
  • The RCON socket now binds to the bind address if specified. There is also a specific RCON Bind Address to override the default one. See the dedicated server documentation for more details.

GENERAL

  • Lumber, Stone, and Plant Fibre no longer block players from using waygates or bat form.

V Rising Update – June 16 2022 Patch Notes (0.5.42050)

V Rising Hotfix Patch 0.5.42050 was released on June 16, 2022, and features the following changes:

NEW FEATURES

  • Players can now dismantle floors and borders that are next to walls/pillars without having to dismantle any wall/pillar first, as long as this does not leave any wall/pillar without a floor connection (#305517).
  • Localization has been added for Hungarian, Italian, Japanese, Korean, Polish, Russian, and Turkish.
  • The localization for Portuguese – Brazil, French, German, Simplified Chinese, and Spanish has been updated to be more accurate and up to date.

BUG FIXES

  • Fixed a bug where it was possible to jump over walls in certain cases.
  • Fixed a crash that could occur when voice muting players.
  • Fixed a bug that could sometimes cause players to not be able to connect to servers (related to #304262, but not expected to solve all reported cases).
  • Improved error handling and error feedback when the server saves the game world (related to #304262 and #304381 but is not expected to solve all reported cases).
  • Added more validation and safety checks to catch more types of rare errors while saving.
  • If the server fails to save, all active players on the server now get a chat notification containing basic information about the type of error that was encountered.
  • The server no longer uses the Windows temp folder while saving the world. It instead saves the temporary files to a neighboring folder to the target save path.
  • Fixed an issue where some font characters were displayed with the wrong font in Hungarian and French (among other languages).
  • Fixed an issue where territory and buildings had a chance of not getting destroyed with their castle if they were constructed at a large enough distance from the Castle Heart (#306085#305657).
  • Fixed an issue where the screen could slowly turn dark (#304465#304266).
  • Fixed a crash that some players experienced when launching the game due to a video player crash. If you are experiencing a launch crash before the cinematic plays, you can turn videos off by entering -noVideo as a launch option to the game (related to #304250 but not expected to solve all reported cases).

Balance Changes

General

  • Vermin Salve is no longer interrupted by damage during the cast time (will still break during the buff duration if the player takes damage).

Scholar Blood

  • Spell Power bonus reduced to 10-20% from 12-25%.
  • Free Cast chance reduced to 15% from 20%.

Mounted Combat

  • Melee damage done when mounted is reduced by 30%.

Blood

Veil of Blood

  • Healing increased to 6% from 5%.

Unholy

Corpse Explosion

  • Damage increased to 140% from 125%.
  • Fading snare duration increased to 1.5s from 1s.
  • Cooldown reduced to 10 seconds from 12 seconds.

Unstable Mosquito

  • Damage increased to 70% from 60%.

Veil of Bones

  • Initial projectile damage increased to 75% from 25%.
  • Max bounces reduced to 3 from 4.
  • Each bounce now reduces the damage of the next bounce by 25%.

Illusion

Spectral Wolf

  • Damage increased to 125% from 100%.
  • Cooldown increased to 8 seconds from 7 seconds.

Mirror Strike

  • Cast time reduced to 0.7 seconds from 1 second.

Chaos

Chaos Barrier

  • Projectile damage reduced to 50% from 70%.

Chaos Volley

  • Cooldown increased to 8 seconds from 7 seconds.
  • Projectile damage reduced to 110% from 125%.

Power Surge

  • Shield absorb reduced to 120% from 150%.

Veil of Chaos

  • Cooldown increased to 9 seconds from 8 seconds.
  • Illusion area damage reduced to 40% from 50%.

Merciless Charge

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Fixed an issue where the player got locked in position for a short duration when the area effect triggered early during the dash.

Frost

Crystal Lance

  • Projectile Damage increased to 190% from 150%.
  • Cast time reduced to 1.2 seconds from 1.4 seconds.
  • Cooldown reduced to 7 seconds from 8 seconds.
  • Splinter damage reduced to 40% from 50%.

Ice Nova

  • Cooldown reduced to 10 seconds from 12 seconds.

Veil of Frost

  • Nova of frost damage reduced to 30% from 50%.

Arctic Leap

  • Fixed an issue where Arctic Leap could hit the same target twice.
  • Damage reduced to 200% from 225%.

Weapons

Crossbow

  • Crossbow bolts no longer deal less damage than a normal shot after using a Veil of Frost, Unholy, or Blood.

Spear
A Thousand Spears

  • Damage per hit reduced to 25% from 30% (200% total damage from 240%).

Harpoon

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Damage increased to 90% from 70%.

Axe
X-Strike

  • Incapacitate duration from intersecting hit reduced to 1 second from 2 seconds.
  • Damage per axe hit reduced to 80% from 85%.

Mace
Crushing Blow

  • Damage increased to 150% from 110%.

Smack

  • Cooldown reduced to 8 seconds from 9 seconds.

Sword
Whirlwind

  • Damage per hit reduced to 30% from 35% (150% total from 175%).

Shockwave

  • Cast time increased to 0.7 seconds from 0.6 seconds.
  • Damage per teleport strike reduced to 20% from 25% (60% total from 75%).

Slashers
Elusive Strike

  • Damage per hit increased to 70% from 60%.

Camouflage

  • Incapacitate duration reduced to 2.5 seconds from 3 seconds.

V Rising Update – June 9 2022 Patch Notes (0.5.41821)

V Rising Client Patch 0.5.41821 was released on June 9, 2022, and features the following changes:

  • Server optimizations for servers with long up times and/or a lot of players.
  • Optimized the map and minimap on servers with a lot of castles.
  • Added a “Confine Cursor to Window” setting which will confine the Mouse Cursor to the window when in Minimized/Fullscreen Window mode.
  • Updated the Social Panel: Now it displays all players connected to the server and their SteamID. We also added text chat muting functionality. Muting is persistent between sessions now.
  • Note: Some players were using the social panel as an in-game radar, this won’t be possible anymore.
  • The Blood Essence Drain Modifier setting should now work properly.
  • Fixed a bug where some types of lootable containers (Sarcophaguses, Book Shelves, Drawers etc) could get stuck in a looted and hidden state, never to respawn. All currently stuck containers will now respawn.
  • Castle Hearts now count as any floor type and can be incorporated in specialized rooms to still grant floor bonuses to stations/structures within the room.
  • Fixed a bug that caused some icons in the minimap to disappear. Now, the icons will always be visible in the minimap.
  • Servants will now be summoned to their servant coffin if locked outside their own castle while not being in combat.
  • Fixed an issue where some servants wouldn’t become available after completing a Hunt.
  • Fixed an issue where Servants would be able to open doors of an enemy castle.

V Rising Update – May 31 2022 Patch Notes (0.5.41669)

V Rising Client Patch 0.5.41669 was released on May 31, 2022, and features the following changes:

  • Added ‘Texture Quality’ to the ‘Graphics Options’ menu, which can greatly reduce texture memory usage.
  • Added FPS Limit Option to Advanced Graphics Options.
  • Changed Low-Quality Atmosphere to High-Quality Atmosphere to keep the options menu consistent.
  • Fixed a bug where the antialiasing option could not be set to anything other than TAA from the main menu.
  • Stairs have been added to the ‘Castle Floors’ tab in the build menu to make it easier for players to find them.
  • Fixed missing meshes on particular world objects.
  • Fixed an issue that caused performance drops when hitting Night Marshal Styx the Sunderer with specific abilities (ex. Mirror Strike).
  • Added ‘Respawn’ hotkey to the ‘Controls’ settings menu.
  • Maximum clan size has been increased to 50 (game client hosting is capped at 20), If there are more than 10 players online, only the 10 closest and online will appear in the clan HUD.
  • Clan HUD will now properly show names with different colors depending on if the clan member is online or offline.
  • ‘Server Details’ will now show the amount of in-game days the server has been running for.
  • Fixed an issue where a Soul Shard could be put in a container if the user swapped another item in the container with a Soul Shard in the player’s inventory.
  • Fixed an issue where duplicate armor buffs could be applied to a player, causing their gear level to increase above max.
  • Altering the ‘Refinement Cost’ and ‘Refinement Rate’ server settings no longer affects the blood essence consumption rate of the Castle Heart.
  • The drop rate of the following items has been slightly increased:
  • Seeds for various plants
  • Schematics (tier 3 research)
  • Golden Jewelry
  • The following items can now be found in-game:
  • Razer Hood
  • Razer Cloak (T1/T2/T3)
  • Occurrences of multiple spawns of the same V Blood units will now be repaired upon server restart.
  • Fixed an issue where the Castle/Player PvP indicator in the escape menu was using game clients’ local time instead of being retrieved from the Server.
  • Cooldown is now applied correctly when swapping weapons while having a recast active. This means that players can no longer reset cooldowns by swapping the spear or the sword to a different weapon during the recast window.
  • Optimized server memory by removing data from disconnected users.
  • The client no longer tries to load old config files and will not get stuck in a white screen if the config files are invalid.
  • Any player can now dismantle castles, structures, and floors if a castle exists without a heart (this could occur due to an issue that was fixed in hotfix Patch 0.5.41448.) This allows players to clean out structures that would otherwise exist forever due to the missing castle heart link.
  • Added a loading screen when starting up which replaces the white screen that was previously there.
  • Fixed the issue where some computers rebooted when connecting to a game

V Rising Update – May 30 2022 Patch notes (0.5.41591)

V Rising Client Patch 0.5.41591 was released on May 30, 2022, and features the following changes:

  • Added Texture Quality to Graphics Options, which can greatly reduce texture memory usage.
  • Added FPS Limit Option to Advanced Graphics Options.
  • Changed Low Quality Atmosphere to High Quality Atmosphere to keep the options menu consistent.
  • Fixed a bug where the antialiasing option could not be set to anything other than TAA from the main menu.
  • Stairs have been added to the Castle Floors Tab in the Build Menu to make it easier for players to find them.
  • Fixed missing meshes on particular world objects.
  • Fixed an issue that caused performance drops when hitting Night Marshal Styx the Sunderer with specific abilities (ex. Mirror Strike).

V Rising Update – May 25 2022 Patch Notes (0.5.41448)

V Rising Hotfix Patch 0.5.41448 was released on May 25, 2022, and features the following changes:

  • Enabled LAN Mode
  • Enabled server-wide messages
  • Fixes “Authentication Error” bug
  • Changes to looting and salvaging
  • Players can no longer send the same servant on multiple hunts by placing several thrones.
  • Castle floors will no longer disconnect from the Castle Heart when two players dismantle connecting floors simultaneously.
  • Players will no longer get multiple equipment buffs by equipping two weapons simultaneously under certain circumstances.
  • Some characters in Simplified Chinese, Korean, and Japanese used to display incorrectly at times. We updated the font used in the game to prevent this from happening.
  • Added Admin Commands

That’s everything you need to know about the V Rising updates and patch notes. You can check back to this page the moment a new update is released to review any changes. In the meantime, check out our game guides section for more information, content, and guides.

V Rising is currently available on Steam.